Home Resource TRAIVR Manual: Preparation of Virtual Reality Scenarios

Description

The TRAIVR project stands as Virtual Reality (VR) intervention designed to enhance the coping skills of substance-using refugees/immigrants on probation. Recognising the language barriers that participants face, a strategic decision was made to employ games as a conduit for expressing and improving the skills of the TRAIVR participants.

These games serve a dual purpose: 1) challenging maladaptive behaviors and 2) prompting participants to reflect on and reevaluate their coping strategies. The gamified elements are envisioned as a way through which participants can actively engage with the scenarios, fostering a more profound understanding of their coping
mechanisms. The underlying rationale is based on the model that participants will bring their existing skills and cognitive frameworks into the virtual scenarios.

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